Client: National Museum of Denmark.
Type: Digital Design and Software Development.
Production of an indoor location-based mobile game, created in collaboration with researcher Dr Emma Whittaker.
Working like a treasure hunt, the game required visitors to locate items held in public museum displays within a time limit. The app utilised Bluetooth Low Energy beacons to track the position of players and indicate when an item was near, using an algorithm I developed specifically for the project.​​​​
The app was showcased at the Springer International Conference on Interactive Storytelling, Copenhagen.
Back to Top